Saturday, 30 November 2013

Quick Review: Deadzone Marauder Ripper Suits

Today's random pick is two Ripper Suits and a Goblin sniper for the Marauders faction. All the minis come packed as shown below with no indication of what the models are or any instructions of how the pieces go together.

Here's all the pieces from the pack. Again hardly any visible mould lines but I did find a little bit of flash on the legs of the Ripper Suit models but it's not very noticeable.

Here's all the parts allocated to the various models. Again with no instructions it was hard to work out what went with what as there seemed to be spare pieces. So I found the models in the rulebook but couldn't find a clear shot of the close combat Ripper. The close combat Ripper has two saws and looking at the model it was obvious you could only fit one of them. So I was worried that picking one of them one would affect its points cost or combat ability. I had a flick through the rulebook and couldn't find anything about points or weapon choice affecting combat so I decided to have a look at the cards for this faction.
Each faction has it's own card deck. This deck has three types of card Mission cards, Battle cards and Stat cards. As you'd expect the mission cards tell you what you need to do to win but they also give you deployment zones. The Battle cards are used during the game and do things like giving you an a bonus in combat etc. The Stat cards though not only give you the stats for the model with their weapons but also have a picture of the model. I'll do a fuller look at the cards and rules once I've assembling the figures.
So looking at the stat card for the close combat ripper suit I can see that it doesn't matter which Saw I use as it's just cosmetic.

So on to the assembly of the models. The first thing to say is clear your work area of everything except the bits you need for that particular model as it's easy to pick up the wrong part by mistake. I was assembling parts for both models while the glue dried on one part and ended up gluing the wrong arm/weapon combo. Luckily I spotted the mistake before the glue set. Next thing is that the parts don't fit together well. I had to trim some pieces and even then there wasn't a perfect flush fit. I'm not saying the finished model looks bad, in fact I love how they look, just that you need to be aware that you'll have to do some prep work to improve the fit.

Dry fit all the pieces so you know where everything goes. This is particularly true for the chain gun as the ammo belt needs to be positioned correctly to make it line up well.

There are  alternate parts like the chainsaws and heads plus there are flavour pieces like the mini radar dish you can add to add to customise the finished model. One part that had me confused was the one shown above the goblin in the photo below. The close combat ripper has a hydraulic ram on his left arm and I worked out later that it was an alternate part that showed the ram retracted.
The last model in the pack is the Goblin Sniper. Easy to assemble as you just have to glue the head into place. However on my model the gun barrel was slightly bent but that's an easy fix.

The finished models with a Mantic ghoul for size comparison. Also included in the box are some 40mm bases to mount these on.

The pictures don't really give you a true impression of the size of the finished models. These Ripper Suits look massive, bristling with all kinds of weapons. I was going to go with Plague as my main faction but after building these I'm going Marauder all the way.
Tune in tomorrow for the next random pack.

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